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Tim Wallace
Principal Hard Surface Artist (Star Wars) @ Respawn
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Resume
Home page
Resume
Tim Wallace
Principal Hard Surface Artist (Star Wars) @ Respawn
Los Angeles, United States
timaustinw@gmail.com
Productions
Video Game
Star Wars: Jedi Survivor
Year
2023
Role
Principal Hard Surface Artist
Company
Respawn Entertainment
Video Game
Star Wars: Jedi Fallen Order
Year
2019
Role
Senior Hard Surface Artist
Company
Respawn Entertainment
Video Game
Valorant (Preproduction Only)
Year
2020
Role
Senior Environment Artist
Company
Riot Games
Video Game
Call of Duty: Black Ops 3
Year
2015
Role
Senior Environment Artist
Company
Treyarch
Video Game
DOOM (Preproduction Only)
Year
2016
Role
Lead/Senior Hard Surface Artist
Company
id Software
Video Game
DC Universe Online
Year
2011
Role
Senior Environment Artist
Company
Sony Online Entertainment
Video Game
Blacksite: Area 51
Year
2007
Role
Senior Environment Artist
Company
Midway Games
Commercial / Advertisement
Simpson's Movie (Trailer)
Year
2007
Role
CG Artist
Company
Blur Studio
Video Game
The Outfit
Year
2006
Role
CG Artist Cinematics
Company
Blur Studio
Video Game
Marvel Ultimate Alliance
Year
2006
Role
CG Artist Cinematics
Company
Blur Studio
Movie
A Gentlemen's Duel
Year
2006
Role
CG Artist
Company
Blur Studio
Movie
Chronicles of Narnia: The Lion, the Witch and the Wardrobe
Year
2005
Role
Color and Lighting Technical Director
Company
Sony Picture Imageworks
Movie
Time Riders (Ride Film)
Year
2005
Role
Director
Company
Blur Studio
Video Game
X-Men Legends II
Year
2005
Role
CG Artist Cinematics
Company
Blur Studio
Video Game
The Punsher
Year
2005
Role
CG Supervisor Cinematics
Company
Blur Studio
Video Game
Terminator 3 Redemption
Year
2004
Role
CG Supervisor Cinematics
Company
Blur Studio
Video Game
Fight Club
Year
2004
Role
CG Supervisor Cinematics
Company
Blur Studio
Video Game
Spiderman 2
Year
2004
Role
CG Supervisor Cinematics
Company
Blur Studio
Movie
Gopher Broke
Year
2004
Role
CG Artist (Lighting and Compositing)
Company
Blur Studio
Movie
Mickey's Twice Upon A Christmas
Year
2004
Role
CG Artist
Company
Blur Studio
Commercial / Advertisement
Sphinx and the Cursed Mummy
Year
2003
Role
CG Supervisor
Company
Blur Studio
Video Game
Rise of Nations
Year
2003
Role
CG Supervisor Cinematics
Company
Blur Studio
Video Game
Rogue Ops
Year
2003
Role
CG Supervisor Cinematics
Company
Blur Studio
Video Game
Lord of the Rings: The Fellowship of the Ring
Year
2002
Role
CG Supervisor Cinematics
Company
Blur Studio
Music Video
Shania Twain: I'm Gonna Get You Good
Year
2002
Role
CG Artist (Modeling, Texturing, Lighting and Compositing)
Company
Blur Studio
Video Game
Command and Conquer: Renegade
Year
2002
Role
CG Artist Cinematics
Company
Blur Studio
Video Game
Empire Earth
Year
2001
Role
CG Artist Cinematics
Company
Blur Studio
Video Game
Return to Castle Wolfenstein
Year
2001
Role
Character Artist
Company
Blur Studio
Movie
Final Encounter (For The Cause)
Year
2000
Role
CG Artist (Lighting and Compositing)
Company
Blur Studio
Video Game
Crimson Skies
Year
2000
Role
Character Artist
Company
Blur Studio
Commercial / Advertisement
Turok Rage Wars
Year
1999
Role
CG Artist
Company
Blur Studio
Movie
Stan Lee's The Seventh Portal Ride Film
Year
1999
Role
CG Artist (Modeling, Texturing, Lighting and Compositing)
Company
Blur Studio
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